Hi, I'm Koliur Rahman, a recent Computer Science graduate from LIU Brooklyn.
I've been programming for several years, with a recent focus on web development. I build and maintain several projects to constantly improve my front-end skills.
I also do game and engine development. Recently I've been applying the skills I learn from web development, to build better UI tools for the Godot game engine.
A Pixel Art drawing program that can run inside the Godot Engine Editor
A dockable script panel for Godot editor to save script editor space when you're on the go.